I've got a theory about this.
I know a lot of female readers who have switched to male/male romance, not just because two hot men are better than one, but because they're finding het (male/female) romance boring. Not that the plots are slow or the same or whatnot, just that they don't care that much if the couple get together.
This is my theory: Sex ruins suspense.
Back in the day, love really was a battlefield for a female. Examine Jane Austen's stories carefully - there's a lot of quiet desperation there. If a woman couldn't find a husband, she was doomed to a life of dependency on the kindness of others--family, friends--and that often meant poverty.
She couldn't introduce herself to a man (a mutual acquaintance was required) and if she tried seducing a suitor not only her reputation but the reputation of her entire extended family could be ruined. She might be shunned socially, cast out of her family, and end up dying on the streets.
Single-motherhood was practically a fate worse than death, right up to the last few decades of the 20th century. Families that could, hushed it up by sending the woman away - saying she "went west for her health" or some other months-long, far-out-of-town vacation where, by the virtue of distance and anonymity in a new area, she could secretly give birth and give up her child.
Love, romance, marriage - these were life and death decisions for a woman. There was danger involved.
This isn't the case any more. Women need men like a fish needs a bicycle, right? ;)
A single woman can have everything on her own--a career, a child, her own place in society, success, happiness. She can have sex with whomever, whenever.
And since sex sells, the heroine is often required to have glorious sex every other chapter.
However, if you have a romance book where the conflict is: The sex is fantastic but do I really love him? You don't have any urgency. It's mundane. There's no danger anymore.
With male/male romance, the love itself is the danger.
Just by existing, it could threaten the welfare and future of the men involved, and their families - and extended families if the book is historical. In fact, the mere love itself could lead to jail time or death--right up to the last few decades of the 20th century (and even later).
So with m/m romance, the reader is actively engaged in cheering for the couple to succeed, hoping that, against all odds, despite all the blocks society placed in their way, they find their Happily Ever After.
There can still be hot sex, but many readers like the Forbidden Love aspect best. The longing looks. Breathless meetings. Fleeting touches.
The way het romance used to be written.
So anyway. That's my theory.
And the fact that two hot men are hot. :)
Friday, August 19, 2011
Tuesday, August 16, 2011
Bioshock Dead Cats
I'm playing Bioshock (the first one) on my PS3. I'm trotting around. Shooting stuff. Evolving. Y'know how it is.
And I notice there are a lot of dead cats strewn about the place.
Not in piles or anything. And not gory, either. In fact, unlike the people, they look completely fine. Like they just tipped over and fell asleep. There's generally one per floor/section of each area, so if you scavenge--and I scavenge like a boss thanks to Fallout New Vegas--you're going to find a bunch of them.
They're never labelled "cat." If any word comes up at all when you put your reticle thing on them, it just says "corpse."
So I started to think, I wonder if one of the game's developers likes cats. Maybe has a cat like that. Because it's one specific black & white cat.
I can totally see someone sticking their own cat in a game. Probably because it's the sort of thing I'd do. (I did put my pug in a book, after all.)
So as I was sitting through the credits--yes, I sit through all credits, film ones, game ones. What? They're cool.
Anyway, I was sitting through the credits and I saw one fellow thanked his wife and his cats.
The quotes weren't attributed, but I totally want to ask this person if they are responsible for the prevalence of cats in Bioshock.
And thank him for a job well done. :)
And I notice there are a lot of dead cats strewn about the place.
Not in piles or anything. And not gory, either. In fact, unlike the people, they look completely fine. Like they just tipped over and fell asleep. There's generally one per floor/section of each area, so if you scavenge--and I scavenge like a boss thanks to Fallout New Vegas--you're going to find a bunch of them.
They're never labelled "cat." If any word comes up at all when you put your reticle thing on them, it just says "corpse."
So I started to think, I wonder if one of the game's developers likes cats. Maybe has a cat like that. Because it's one specific black & white cat.
I can totally see someone sticking their own cat in a game. Probably because it's the sort of thing I'd do. (I did put my pug in a book, after all.)
So as I was sitting through the credits--yes, I sit through all credits, film ones, game ones. What? They're cool.
Anyway, I was sitting through the credits and I saw one fellow thanked his wife and his cats.
The quotes weren't attributed, but I totally want to ask this person if they are responsible for the prevalence of cats in Bioshock.
And thank him for a job well done. :)
Labels:
Bioshock,
cats,
fan-girl-ness,
gaming
Location:
Unknown location.
Sunday, August 14, 2011
Monday, August 8, 2011
Kindlegraph - Kindle Autographs for All
Yes, thanks to Kindlegraph, I can now personally autograph your Kindle copies of my books!
To request a personal signing, go here:
Friday, August 5, 2011
More Gobeur Arcade/Vulpes
I just love these two together (obviously). :) Gobeur clearly has a window into my brain....
I should start wearing my tinfoil hat more often!
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